Arc 3.0 is finally around the corner, with Season 18 arriving in just two weeks on Aug. 23. Like Solar and Void 3.0, the Arc subclass will be revamped into the new format that the Stasis subclass brought back in Beyond Light, such as giving fragments and aspects. Arc 3.0 will open the door to an abundance of new builds to make. But no build is complete without the proper weapons to go with it, so today, we will go over the Top 5 Weapons You Will Want Before Arc 3.0 Launches in Destiny 2.
We’re about two weeks until Season 18 launches, and there isn’t much to do in Destiny 2 right now other than the Solstice grind, which I honestly wouldn’t recommend sinking too much into. But one good thing about the way Destiny 2 is set up now is you can work on long-term goals like crafting while still doing a ton of other stuff.
Destiny 2 Gameplay
Bungie announced a new Destiny 2 showcase event for August, offering players a sneak peek of the future of Destiny 2 content.
However, after Destiny 2’s Witch, Queen expansion content is going strong, and enthusiasts are keen on knowing what major expansion is coming their way. The game publisher has announced a new Destiny 2 showcase event that will give fans a glimpse of the next expansion, Lightfall, among other content plans.
Destiny 2 showcase event date
The Destiny 2 showcase event will happen on August 23, 2022. Bungie’s official Twitter account tweeted a short video with the caption, “Witness what’s next.”
Destiny 2: Top 5 Weapons before Arc 3.0
We know Arc 3.0 is coming, and while we don’t know anything about it other than a generalized focus on speed. It’s safe to say that having some quality Arc-based weapons is a good idea. And there’s a row you can craft that you might want to think about maxing out before Season 18 rolls around. Here are my tips.
Introduced in Season 16, Sweet Sorrow is one of the new weapons that can be crafted with the Witch Queen DLC, which you can pick up from Helm. It’s a 720 RPM Arc Energy auto rifle with fantastic perks. One of the best combos you can go for is One for All, which increases weapon damage after hitting three separate targets for a short period, and Stats for All, which improves weapon handling, reload speed, stability and scope for a short period. Time after hitting three separate targets. These two buffs work hand in hand, allowing for good coverage against many enemies at once.
This is a Risen auto rifle that feels insane with the SFA/OFA combo, assuming we’ll get some weapon handling/reload boost from Arc 3.0. This is one of my favorite cars of late, and I can already tell it will see a lot of use next season.
Sweet Sorrow is a craftable weapon, which means once you unlock the necessary deep sighs for it, you can craft it with any perks you want, such as the ones mentioned above. Once entirely crafted, you can begin making a build that will synergize with it, such as an elemental well build. This weapon, as well as one more which we’ll get to later on, works well as it does not use up an exotic slot, allowing you to pair it up with an exotic heavy weapon, such as Thunderlord, for example.
A returning Destiny 1 Exotic LMG, Thunderlord is one of the most renowned exotic weapons in franchise history. Thunderlord returned in Season 4 as a quest but has since been moved to the world loot pool, meaning you can obtain it from virtually anywhere in the game. However, your best shot at getting it would be to go to Xur on Fridays, from which he will sometimes sell it directly, or you can buy his exotic engram, which will give you an exotic you don’t already have.
LMGs got a massive buff at the beginning of Season 17, and Thunderlord thrived. It’s called Thunderlord for a reason, and with its exotic perk combination of Reign Havoc, which generates lightning strikes from above after a kill, and Lightning rounds, which allows it to fire faster and create more Lightning strikes the more prolonged the trigger is held, you can wipe an entire field of enemies out in one fell swoop.
One of the first exotic weapons ever revealed for Destiny 2, Risk Runner will make a grand return for Arc 3.0. It has a powerful perk combination, with the first being Arc Conductor; when taking Arc damage, this weapon becomes more powerful and resists incoming Arc Damage and kills, extending the time in this overcharged state.
Secondly, Superconductor; when Arc Conductor is active, shots fired have the chance to become chain lightning and return ammo. Risk Runner has been a staple for Exotic primaries since Destiny 2 first launched, and it will be glued to many Guardian’s energy slots when Arc 3.0 launches.
Also introduced in Season 16, Forbearance is another craftable weapon from the Vow Of The Disciple Raid. Forbearance is a unique grenade launcher in its own right as it is a wave-frame, meaning when you shoot it, instead of a big explosion you would typically see from grenade launchers, it will instead launch a wave of arc energy at enemies.
When you combine this ability with crafted perks such as Ambitious Assassin, which overflows the magazine based on the number of rapid kills before reloading, and Chain Reaction, which makes each final blow with this weapon create an elemental damage explosion, then you’re guaranteed some powerful Arc builds to go with it.
Can’t pass up one of the best mob-smashing weapons in the game, the only wave-frame GL that can roll Chain Reaction. Again, it’s from Vow, but there are few things more worth the time investment as this is one of the best PvE specials in Destiny history.
Last but not least, revealed in 2018 with the release of the Forsaken DLC, Trinity Ghoul was one of the first exotic arcs introduced in the game. Unfortunately, it got off to a rocky start on its initial release, as arcs back then weren’t as strong as they are today. It has a unique perk combo called Split Electron, which fires an arrow that splits when released. If you aim down and fully draw the arc, it will also decrease the amplitude of the shot. Then, precise Lightning Rod kills grant the next shot chain lightning abilities.
It is currently the only legendary bowglaive in the game, and glaives are extremely strong, no matter what the hivemind may tell you. This is probably my favorite role, but since I had the same one on The Enigma, I got myself a Demolitionist/Adrenaline Junkie role just for grenade shenanigans, which again will probably be fun for Arc 3.0.
Edge of Match (Hunter Exotic)
There are only two other Legendary Arc Weapons that you can even craft, but I will not recommend the bad car or bad GL from the Witch Queen’s collection. Instead, I think you should keep an eye on the edge of Concurrence as it just got one Celebration Damage buff last season, and his Exotic perk can now instantly kill massive clusters of enemies with his Wave Lightning. If one exotic gets a chance to work with Arc 3.0 triggers, I think this one is it, although I still wish Bungie would overhaul the functionality of all three of these Glaives.
That’s all for now. Arc 3.0 launches when Season 18 goes live in just two weeks on Aug. 23, right after Bungie’s 2022 Destiny 2 showcase. For more related info and other Destiny 2 news.
Those are my tips. There are also many good slot 1 weapons to get, but I wanted to stay on arc topic here for now. I’m open to suggestions of anything you think I may have missed. Visited our site BGN for more news and guides on various games.