Hellpoint Xbox One Update 1.0.1.1 on August 31

pCradle Games today released a new Hellpoint update for Xbox One. We will have all the relevant information about this patch on August 31st.

the Hellpoint Update 1.0.1.1 can now be downloaded and installed for Xbox One. At the moment we do not know if a comparable update will be released for PS4 and PC.

Hellpoint 1.0.1.1 patch notes – Xbox

  • Added port sensing and switching to increase connectivity
  • Fixed invisible enemies in co-op mode.
  • Fixed invincibility when interrupting teleportation.
  • Deletion of saved games was reactivated
  • Fixed bosses not giving axions or items to the second player in co-op.
  • Fixed invisible enemies when spawned from room controllers.
  • Fixed 3 items not being accessible
  • Fixed Horde not displaying under some circumstances.
  • Fixed infinite loading screen when connecting online
  • Removed unnecessary fog gate before Uthos in the underworld.
  • Fixed an issue where you could teleport to the arena from a revived boss
  • Fixed an issue where you couldn’t take on Nemundis if called from the council with 150% data.
  • Made the healing upgrade shareable in co-op
  • Changed some Twitch voting effects.
  • Made neutral NPCs immune to attacks that landed in co-op mode
  • The fixed wall (“hand”) invites not to provide an adequate connection
  • Added UPnP support; If you have a connection problem, you can enable it on your internet router
  • Fixed a driver upgrade issue without a weapon.
  • Fixed environment loading issue after death in co-op mode.
  • Reduced the areas of effect for Boss Ozy’s front and rear hits.
  • Moved the unreachable item in Arisen Palace.
  • Fixed antigravity module
  • Added the Underworld Mist Gate missing from Alma Mater.
  • Fixed music did not sound properly in stereo / surround systems
  • Fixed soft crash in Sentient fight cinematic (black screen)
  • Fixed the council’s Nemundis revive option.
  • An attempt to fix the ghost by locking yourself in strafing or dodging
  • Fixed some localization discrepancies
  • Fixed the Celestial Beast not appearing correctly as a “tinyBeast” pet.
  • Added game version display to main menu.
  • Performance optimization on FX and interactive objects
  • Fixed issue with enemies having empty health bars while still alive in co-op
  • Fixed guest receiving “invisible attacks” in co-op.
  • The host can now kick the guest in cooperative mode using the “Disconnect” option in the Online tab.
  • Now many items can be disassembled
  • Fixed Ghost having too powerful stats in New Game +
  • Fixed interface that has an “exploitable” floor pattern
  • The fixed interface laser was blocked by its arms
  • Fixed interface laser dealing damage from one shot instead of damage over time
  • Added a floating platform to the Sentient fight (co-op)
  • Fixed quest reward for Ozyormy Goija, added missing catalyst to world
  • Channelers “wall” shooting mode changed.
  • Changed when the Council opens the door of Nemundis when delivering the mission to 150% so that it does not remain closed
  • Fixed a Horde stuck in the Arisen Palace
  • Online sample rate is now 30 instead of 100, which should prevent buffer overflow
  • Fixed a Ring Puzzle fog door not opening properly
  • Fixed an exploit involving the Omnicube Transpose.
  • Fixed firearm driver energy cost reduction
  • Dagger and Shard hitbox reach increased
  • Changed some Twitch integration voting options
  • Optimized the cost of the axion effects main processor.

Source: Discord